| Image 1: CODE STUDIO, 2014. |
References
CODE STUDIO. (2014). Hour of Code: Frozen. Retrieved from http://studio.code.org/
| Image 1: CODE STUDIO, 2014. |
Thinking
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Design Thinking
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Computational Thinking
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Focus
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On the design and production process of creating solutions through the design process
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On the use of digital systems, information and computational thinking to create solutions for identified needs and opportunities.
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Nature
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Design thinking is predominantly heuristic in nature. It includes using strategies in order to understand design problems, generating creative and innovative ideas, and analysing and evaluating those ideas to find the best solution.
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Computational thinking is predominantly algorithmic in nature.
This includes problem solving techniques and strategies, such as organising data logically, breaking down problems into components, and the design and use of algorithms, patterns and models
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Design and Technologies:
Provides students with an opportunity to consider the environmental impact of decisions and re-design and re-engineer products, services and environments to support more sustainable patterns of living, for example, sustainable food supply. Students will reflect on the future impact of decisions from ethical, economic and social perspectives.
They will apply futures thinking across a range of contexts, including food and fibre production, and evaluate designed solutions and traditional, contemporary and emerging technologies from the point of view of sustainability.
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In Digital Technologies:
students will assess the role of contemporary and emerging digital technologies in creating more sustainable patterns of living including technologies used to: manage and monitor natural, managed, constructed and digital environments; model data and identify trends; control conditions and machinery to enable systematic increases in productivity and significant reductions and efficiencies; and facilitate social interaction and the development of ethical forms of entertainment that develop world views.
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Aims - Design and Technologies
In addition to the overarching aims for the Australian Curriculum: Technologies, Design and Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students:
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Aims - Digital Technologies
In addition to the overarching aims for the Australian Curriculum: Technologies, Digital Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students:
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| Figure 1: Barr & Stephenson, CORE COMPUTATIONAL THINKING CONCEPTS AND CAPABILITIES, 2011 |
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| Figure 1. From The Intersection of Digital and Media Literacy. Media Smarts |